At END 11 or more, the dweller becomes immune to the occasional radiation bursts they suffer while exploring the wasteland (note that this does not apply to real-time combat). To achieve maximum health, a dweller must equip heavy wasteland gear (END +7) at level 1 while already having 10 points in Endurance themselves. They seem to get 2.5 + (END * 0.5) health points each time they level up, so 17 points in Endurance will add 11 hit points per level compared to the minimum of 3 at END 1. Was this confirmed somewhere in patch notes? Here is a copy paste from the wiki, I'd say they've changed it.Įndurance determines how many hit points dwellers gain as they level up. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion.Originally posted by Volt:Unless they changed the mechanics over the years, endurance from gear does not stack with healthgain from level ups. No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Fallout Shelter Update ideas thread | 7-16-2016.Fallout Shelter Strategy Discussion archive.
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